10/30/2022 0 Comments Nioh 2 yokai shift![]() ![]() ![]() Nioh 2 places the player in the shoes of a nameless character, in a similar fashion to Dark Souls. They’re back and bigger than ever and after spending a few too many hours in the game, I feel ready to discuss how Team Ninja took the criticism leveled against the first Nioh and aimed to rectify them in this sequel. So here I find myself with Nioh 2, Team Ninja’s triumphant return to a Soulslike that seeks to continue the tradition of maintaining its own unique identity in the unique hardcore hack and slash genre. The game also had an issue of the difficulty curve just basically disappearing after a certain point in the game. It definitely did have an issue of outstaying its welcome as well as an enemy variety that left a bit to be desired (things that I failed to note in my review of the original, admittedly). I have heard various complaints leveled against it, especially regarding its length (mainly from WellPlayed Editor-In-Chief, Kieran Stockton), which upon further reflection I am inclined to agree with. It also mixed all this into a neat linear package in the world of the samurai and Yokai, and as a fan of all things ancient Japan, it was an absolute treat. It took in all the great elements of Dark Souls’ gameplay style and managed to mix in enough of its own ideas (interesting ideas at that), such that it felt truly unique. ![]() Nioh is somewhat of a darling to me, partly because it kind of came out of nowhere and really took me by surprise. ![]()
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